For those unaware, Prey received a playable demo earlier today but only on consoles. It runs for just an hour and gives a slight taste of what to expect.
There is no telling as to why Bethesda Softworks chose to release the demo on just the consoles. Perhaps we will hear about the demo finally arriving for PC in the weeks to come. For now, the only good news that the community can sleep on is that the system requirements of Prey have been confirmed.
- CPU: Intel i5-2400, AMD FX-8320
- GPU: GTX 660 2GB, AMD Radeon 7850 2GB
- Memory: 8 GB
- CPU: Intel i7-2600K, AMD FX-8350
- GPU: GTX 970 4GB, AMD R9 290 4GB
- Memory: 16 GB
While it does seem that those with aging systems will manage to run Prey on minimum settings, reading about the “advanced settings” makes it mandatory that this game should be played with all of its bells and whistles. In short, you will require hefty hardware if you are planning to play with everything enabled.
The advanced settings so far include the following but may be expanded by the time the game releases:
- Object Detail
- Shadow Quality
- Texture Quality
- Anisotropic Filtering
- Horizontal Field of View
- Screen Space Directional Occlusion
- Screen Space Reflections
Storage space requirements are unknown at this point, but we can get a fair estimate by looking at the consoles. The PlayStation 4 version of Prey requires at least 42 GB while the Xbox One version requires 38 GB of space. PC should be between those two thresholds.
Those who have already pre-ordered Prey from Steam will be able to start pre-loading on May 3.