Blizzard has introduced a major change to the World of Warcraft economy which in turn effects every game from the publisher in existence.
Previously, players were restricted to using WoW Tokens inside the World of Warcraft universe. These could be either purchased from the in-game shop with real-world money or from the Auction House with in-game gold. WoW Tokens could also be traded with other players or redeemed for one month of subscription time.
Following today’s announcement, WoW Tokens can be exchanged for $15 or the regional equivalent of Battle.net credit and used as currency inside other games from Blizzard.
This means that you can grind WoW Tokens in World of Warcraft and then transition the equivalent credits over to Overwatch to spend on Loot Boxes. This beats paying for in-game cosmetics using real-world money, as long as you have WoW Tokens at hand.
It’s the same for other games as well. In the case of Hearthstone: Heroes of Warcraft, you’ll be able to redeem the tokens to purchase additional card packs or even expansion packs. The in-game shop of Heroes of the Storm is wide open for business as well.
Unfortunately, shortly after Blizzard made the announcement, WoW Tokens were sold out immediately from the Auction Houses. It’s not almost impossible to find one on sale carrying the previous price tags. Those who stocked up on the tokens are now asking for a much higher price. It will take some time for the economy curve to level out, at least that’s what everyone is hoping for.
WoW Tokens first appeared in spring 2015 and their price has increased steadily and dramatically since. In Europe they sold for around 40,000 gold for months, climbed to a peak of around 80,000 gold in 2016, then dipped. With the launch of expansion Legion last autumn the price began soaring and climbed over 100,000 gold.